Onyo
My role: Lead UX designer
Year: 2016
Onyoβs flagship product was an app that allowed users to order and pay for food in advance, helping them skip queues. The initial strategy focused on launching in a large mall in Rio de Janeiro, a popular lunch spot for professionals on their break and an ideal setting where time pressed customers would value avoiding long lines.
As the sole designer on the project, I was responsible for the entire 0 to 1 design process, from user research and concept development to interaction design and final product delivery.